Apple Phone Calls

Apple Phone Calls

Apple Phone Calls

Streamlining processes via swipe gestures on Apple's watchOS phone calls.

Streamlining processes via swipe gestures on Apple's watchOS phone calls.

Role:

UX Research, UX/UI, Prototyping, System Architecture

UX Research, UX/UI, Prototyping, System Architecture

Tools:

Figma, Rive

Figma, Rive

Date:

Feb 2025

Feb 2025

Summary

Summary

Summary

A focused redesign of the phone call experience on watchOS. I explored how gesture-based microinteractions could reduce screen clutter, lower input errors, and make everyday actions easier to access. Swiping replaced static buttons, freeing up space and increasing precision.

I also restructured the call review flow which was previously redundant and inefficient. The redesign surfaces key actions like call back or quick messaging without extra taps. Inspired by the iOS dynamic touchbar, I introduced a responsive interaction layer that adapts to context and system state. This gave users more flexibility and access without overwhelming the small screen.

Let's

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innovate

innovate

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create

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create

work

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Last Updated Feb 2025